
Qualcomm
Qualcomm, recognized for its Snapdragon graphics chips, formed an internal team called Snapdragon Studios. The studio's mission was to showcase the chip's capabilities through playable demos and automotive engineering.
Role: Art Direction | Branding | UI/UX | Video Editing
Snapdragon x Unreal Booth
In partnership with Epic, Snapdragon has collaborated with Unreal Engine, making it easy to deploy with Qualcomm’s Snapdragon programs. For Unreal Fest, Qualcomm aimed to showcase their Digital Chassis for automotive applications using Unreal Engine, along with the new Lumen engine. I was tasked with designing the booth, incorporating elements from the latest devices and platforms.
Snapdragon Studios Website
As we expand our internal team at Snapdragon Studios, we have created a website aimed at recruiting new talent and showcasing the demos being developed in-house. While we operate under Qualcomm, we aim to establish our team as a distinct entity that uniquely highlights our innovative uses of Snapdragon processing power.
Visit Here
Dragon Alley
The “Dragon Alley,” demo is a showcase of Ray Tracing with Global Illumination using Unreal Engine 5’s Lumen lighting system – running for the first time on a mobile platform, on the Snapdragon 8 Gen 3 introduced at Snapdragon Summit. I created the Gameplay UI, designed the Logo, and produced the Trailer.
Snapdragon Digital Chassis
Snapdragon Digital Chassis is focused on software for vehicle engineering, aiming to provide an in-vehicle experience with customizable dashboards featuring various themes.